Wrapping the world
In today’s article we will speak about an experiment I wanted to lead to make plateformer more interesting in VR. It started from a simple interrogation “2D Plateformer are cool, but can it be cooler to play them in an immersive world ?”. Is there a way to get full profit of the 360 environment ? We could just perfom some plane scrolling, it could be interesting but in VR it doesn’t feel like the experience would be improved that much over a flat screen. So how could we still keep the 2D idea of the game yet use the 3D aspect of VR, what if we could … wrap the world around us ! ...